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Tuesday
Sep162014

New Series

I've been working on a new series lately.  This one is has a little more pop in the color and focuses on local iconic signs.  Here's a collage of the most recent.  

Tuesday
Sep162014

Cinematic screens  

Here are the first two screens that will tell the story during our game Fireman Run.  They will be a lot larger and somewhat animated in the game.  But here is a sneak peak.  

Monday
Jul072014

Illustration Friday - Fragile

Its been a while since I've done Illustration Friday.  This week's word is Fragile.  So I went with a combination of a fragile egg and fragile peace.  I was mostly interested in playing around with style and composition in this one.  It bothers me a little that the man looks like he's throwing the egg too high but I don't care that much.  I was mostly interested in having the main focus of the picture (the eggs), both the center of the composition and the area with the highest constrast.  For they style I've been looking to old illustrators such as Marilyn Conover 

Monday
Jul072014

image test

Monday
Jan272014

Global Game Jam 2014

 I just spent this past weekend at the Global Game Jam.  For 48 hours we teamed up and made video games.  Check out the website to learn more.   

For my part, I teamed up with some good friends and created the artwork for one game that we "finished", one game that never got finished and one game that never got started.  All in all, it was a great time.    

The one game we "finished" is called "Bird Drop".  Its a 4 person multi-player game where you play a bird that picks up candy and drops it on other birds.  Below are a few of the animations I made for the game. 

 The bird flying

 The bird trying to pick up candy with its feet. 

The bird getting hit by candy 

 The bird diving to get more candy. 

I also made a few images for another bird game called "Bird Tails" where you play a bird that tries to pluch the feathers out of the other birds.

 

 I also made a background scene for a game about monkeys.  For this one I used my wacom tablet to create a more painterly style that he was looking for.  

I also made a could quick animations of a Prairie Dog for another game that didn't quite get finished.